Warlock

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Leveling Strategies

Vanilla Drain Tanking

  • Drain Tanking Guide Explains a leveling method where Warlocks use Drain Life and Life Tap to sustain themselves indefinitely. Instead of drinking for mana, you trade health for mana and restore health with Drain Life. With Voidwalker or Succubus tanking, you can grind mobs efficiently with minimal downtime.
  • Reddit Post on Drain Tanking An in-depth breakdown of the strategy, including talents, gear, and mob-killing efficiency, with insights from players.

Key Changes in TurtleWoW:

  • Dark Pact has been removed (no mana drain from pet).
  • Talent shifts require build adjustments.
  • Despite changes, Drain Tanking remains an efficient leveling method due to its sustain and AoE.


Leveling Guides

SailorVEVO Leveling Guide

Offers multiple paths depending on playstyle, covering early (1–40) and post-40 talent setups:

Up to Level 40

  • Affliction-Based Leveling Focuses on DoTs like Corruption, Siphon Life, and Improved Drain Life for self-sufficient aoe pulling. Perfect for questing.
  • Demonology-Based Leveling Centers on strong demons (Voidwalker or Succubus), providing safer, tanky gameplay, ideal for newcomers.

Post-40 Specializations

Choose based on solo vs. group play:

  • Affliction + Demonology For solo grinding; handles 3–5 enemies with DoTs and durable pets, ideal for farming and gold.
  • Demonology + Affliction Hybrid for solo play—combines pet survivability with consistent damage.
  • Demonology + Destruction For group/dungeon play—high burst damage using demons and destruction spells. Consider 5/5 Devastation for mobility.


Additional Resources


Useful Addons and Macros


PvP Warlock Specs

Conflagration (Conflag)

  • High burst damage; leverages destructive spells to eliminate enemies quickly. Requires precise timing.

NF/Conflagration

  • Incorporates Nightfall procs for increased burst during critical moments, but with reduced stamina.

SM/Ruin

  • Balanced for PvP/PvE/open-world; mixes Affliction and Destruction for steady damage and survivability.

SL/Shadowburn

  • Focused on damage and survivability; nerfed tankiness, so play cautiously.

SL/NF

  • High burst potential with Nightfall procs; riskier but rewarding for aggressive players.


Raiding and Endgame Specs

SM/Ruin

  • Stat Priority: Crit and Hit
  • Rotation: Curse, Corruption, Shadow Bolt. Refresh as needed.
  • Notes: Versatile for farming, PvP, and raids.

DS/Ruin (nerfed on TurtleWoW)

  • Similar to SM/Ruin but with some damage adjustments and the option to sacrifice a pet.

Firelock

  • Stat Priority: Hit and Crit
  • Rotation: Curse, Soulfire, Immolate, Conflagrate, Corruption, Searing Pain.
  • Notes: Consistent damage, but vulnerable to fire immunities in raids.

Affliction Drain

  • Stat Priority: Haste and Hit
  • Rotation: Curse, Corruption, Dark Harvest, Drain Soul.
  • Notes: New specialization emphasizing drains; lower trash damage due to quick mobs.

SL Demo & PO/Ruin Demo

  • Stat Priority: Hit and Crit
  • Rotation: Curse, Corruption, Immolate, Shadowbolt; use Power Overwhelming and health funnel as needed.
  • Notes: Focused on demon management, with talents boosting demon strength, survivability, and utility.


Leveling Gear Tips

Levels 1–10

Levels 10–20

  • Gear with Eagle affixes (Stam + Int).
  • Upgrade to Greater Magic Wand.
  • Run WC/DM for wand upgrades.

Levels 20–30

Run SFK, BFD for items:

Run SM Graveyard for items:

Levels 30–40

Levels 40–50

Zul’Farrak:

Gilneas City:

Levels 50–60

BRD & Sunken Temple – Key gear sources.

Hateforge:

Felcloth gear (Tailoring).


Class & Mechanics Changes

Baseline Changes

  • Soul Shards: Now stack to 3.
  • Soul Bags: Passive effect reducing reagent consumption (5–25% chance).
  • Infernal Stone & Demonic Figurine: Reduced prices; can be placed in Soul Bags.
  • Drain Soul: Reworked; grants Soul Shard on target death.
  • Soul Fire: New ranks, lower level requirements, scaled with Spell Power, cooldown reduced to 30 sec.
  • Searing Pain: Threat removed.
  • Curse of Weakness: Now reduces attack speed by 15%.
  • Corruption: Cast time reduced to 1.5 sec.
  • Demon Changes: Demons no longer benefit from player buffs; Greater demons now under direct control with set durations; new mechanics for summoning, control, and demonic spells.

Notable Reworks

  • Demon Summoning: Greater demons are now summoned directly with fixed durations; no longer targets for Enslave.
  • Demon Gate / Rituals: Reduced cooldowns, changed mechanics.
  • Conjured Stones & Healthstones: Reworked, with new effects, shared cooldowns, and in-combat usability.
  • Demon Armor & Demon Skin: Merged into one spell for clarity and consistency.

Talent & Ability Highlights

Affliction

  • Focus on damage-over-time spells, with revamped Drain Soul, Curse of Agony, Dark Harvest, and new talents like Malediction and Soul Siphon.
  • Dark Pact: Removed.
  • New talents: Improved Debilitating Curses, Resilient Shadows, Rapid Deterioration, Malediction, Soul Siphon, Dark Harvest (capstone).

Demonology

  • Emphasizes demon exploitation, scaling, and utility.
  • Key talents: Demonic Sacrifice, Master Conjurer, Unleashed Potential, Power Overwhelming, Master Summoner, Demon Precision, Demonic Aegis, Nether Studies, Master Demonologist.
  • Greater demons now under direct control with fixed durations and new mechanics.

Destruction

  • Focused on burst damage with talents like Improved Shadow Bolt, Cataclysm, Conflagrate, and new mechanics for threat management.


Enchants


Vampirism

+2% Shoulder enchant, +1% Boots enchant, +1% Bracer enchant, +3% Glowing Ruby Gemstone (rings / neck), +6% Felstone with talent boost *1,2 from Master Demonologist ( healing taken +20% )


Demons & Soulwell