Engineering

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Level Requirement

Proficiency Level Skill
Apprentice 5 1 - 75
Journeyman 10 50 - 150
Expert 20 125 - 225
Gnome 30 200 - 300
Goblin 30 200 - 300
Artisan 35 200 - 300


Engineering Specialization

Engineers may choose to specialize in either Gnome Engineering or Goblin Engineering upon attaining level 30 and 200 skill. Specialization is optional, does not require Artisan Engineering proficiency and cannot be changed later without abandoning Engineering altogether, relearning it from the beginning and reading the book "Soothsaying for Dummies".

Gnome Engineering and Goblin Engineering applicants must complete The Pledge of Secrecy and Show Your Work from either a <Master Gnome Engineer> or <Master Goblin Engineer> respectively. Newly indoctrinated specialist engineers will be rewarded with either a  [Gnome Engineer Membership Card] from the Mechanical Engineering Guild, Associated (MEGA) or  [Goblin Engineer Membership Card] from the Goblin Experimental Engineering Korportation (GEEK). A MEGA/GEEK membership card is required to learn discipline Engineering schematics and expires after 14 days of played time.

Upon completion of Membership Card Renewal (costs 2), a new MEGA/GEEK membership card will arrive in the mail within 24 hours along with either  [Gnome Engineer's Renewal Gift] (may contain schematics or Engineering ingredients) or  [Goblin Engineer's Renewal Gift] (may contain schematics or bombs). Membership gifts are the only schematic source for  [Lil' Smoky] and  [Pet Bombling]. MEGA/GEEK membership cards may be destroyed prior to expiration to renew membership early and receive membership gifts more often.

Gnome Engineering

The table below summarizes the variety of items crafted by Gnome Engineers; cooldown, if tradeable and whether Engineering skill or specialization is required to use.

Item Type Cooldown Tradeable Engineering Skill

Required to Use

Gnome Engineering

Required to Use

[Gnomish Goggles] Cloth (Head) - - 210 -
[Gnomish Mind Control Cap] Cloth (Head) 30 minutes Yes 215 -
[Gnomish Rocket Boots] Cloth (Feet) 30 minutes Yes 225 -
[Gnomish Harm Prevention Belt] Leather (Waist) 1 hour Yes 215 -
Alarm-O-Bot Device (Consumable) 10 minutes Yes 265 -
Lil' Smokey Device (Small pet) - - - -
[World Enlarger] Device 1 hour Yes 250 Yes
[Plans: Inlaid Mithril Cylinder] Recipe - Yes Blacksmithing 200 -
[Gnomish Battle Chicken] Trinket 30 minutes - 230 -
[Gnomish Death Ray] Trinket 5 minutes - - -
[Gnomish Net-o-Matic Projector] Trinket 10 minutes Yes 210 -
[Gnomish Net-o-Matic Projector] Trinket 5 minutes Yes 205 -
[Ultrasafe Transporter: Gadgetzan] Trinket 4 hours Yes 260 Yes

Goblin Engineering

The table below summarizes the variety of items crafted by Goblin Engineers; cooldown, if tradeable and whether Engineering skill or specialization is required to use.

Item Type Cooldown Tradeable Engineering Skill

Required to Use

Goblin Engineering

Required to Use

[Goblin Construction Helmet] Cloth (Head) 1 hour - 205 -
[Goblin Rocket Boots] Cloth (Feet) 5 minutes Yes - -
[Goblin Rocket Helmet] Cloth (Head) 20 minutes Yes 235 -
[Goblin Mining Helmet] Mail (Head) - - 205 -
[Pet Bombling] Device (Small pet) - - - -
[The Big One] Explosive 1 minute Yes 225 -
[Goblin Sapper Charge] Explosive 5 minutes Yes 205 -
[Recipe: Goblin Rocket Fuel] Recipe - Yes Alchemy 210 -
[Dimensional Ripper - Everlook] Trinket 4 hours Yes 260 Yes
[Goblin Bomb Dispenser] Trinket 30 minutes - 230 -
[Goblin Dragon Gun] Trinket 5 minutes - - -
[Goblin Jumper Cables XL] Trinket 30 minutes Yes 265 -
[Goblin Mortar] Trinket 10 minutes Yes 205 -

Gnome Racial Bonus

Gnomes have a racial trait of +15 skill bonus to Engineering. Gnomes who train Engineering begin with 16 skill and may progress up to 315 skill. There are no schematics that require greater than 300 skill to learn. However, Gnome Engineers with sufficient skill are able to operate some engineering devices with greater effectiveness and at earlier levels.

Some mechanical guardian pets such as: the various Mechanical Dragonlings and the  [Gnomish Battle Chicken], base their effective level on engineering skill, using the formula: (Engineering skill level)/5. A level 35 Gnome engineer with 315 skill could summon a level 63  [Mechanical Dragonling] or  [Gnomish Battle Chicken] (if specialized in Gnome Engineering).

Some engineering items such as: the  [Gnomish Mind Control Cap] and  [Hi-Explosive Bomb] require greater than 225 skill, the proficiency cap for Expert which cannot be raised to Artisan prior to level 35. However, a level 20 Gnome engineer with 240 skill could use such items. This could be useful for a twink in battlegrounds, as they would have access to a wide range of utility items unavailable to other races.

Recipes

Skill Item Components Yield Path Location
1 Crafted Light Shot

MinLvl: 5, Projectile, Bullet, Adds 2 damage per second

1x Rough Blasting Powder,

1x Copper Bar

200 Trainer
1 Rough Blasting Powder

Rough Blasting Powder

1x Rough Stone 1 Trainer
1 Rough Dynamite

Requires Engineering (1), Use: Inflicts 26 to 34 Fire damage in a 5 yard radius.

2x Rough Blasting Powder,

1x Linen Cloth

2 Trainer
30 Handful of Copper Bolts

Handful of Copper Bolts

1x Copper Bar

Requires: Blacksmith Hammer, Anvil

1 Trainer
30 Rough Copper Bomb

Requires Engineering (30), Use: Inflicts 22 to 28 Fire damage and disorients targets in a 3 yard radius for 1 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

1x Copper Bar,

1x Handful of Copper Bolts, 2x Rough Blasting Powder, 1x Linen Cloth Requires: Blacksmith Hammer, Anvil

2 Trainer
50 Arclight Spanner

Dmg: 5-8, Spd: 2.40, DPS: 2.7, Main Hand, Requires Engineering (50)

6x Copper Bar

Requires: Blacksmith Hammer, Anvil

1 Trainer
50 Copper Tube

Copper Tube

2x Copper Bar,

1x Weak Flux Requires: Blacksmith Hammer, Anvil

1 Trainer
50 Rough Boomstick

[BoE] (Gun) Dmg: 6-13, Spd: 2.30, DPS: 4.1, MinLvl: 5

1x Copper Tube,

1x Handful of Copper Bolts, 1x Wooden Stock Requires: Blacksmith Hammer, Anvil

1 Trainer
60 Crude Scope

MinLvl: 5, Use: Attaches a permanent scope to a bow or gun that increases its damage by 1. Charges: 1 (Expendable), 3 sec cast

1x Copper Tube,

1x Malachite, 1x Handful of Copper Bolts Requires: Arclight Spanner

1 Trainer
65 Copper Modulator

Copper Modulator

2x Handful of Copper Bolts,

1x Copper Bar, 2x Linen Cloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
75 Coarse Blasting Powder

Coarse Blasting Powder

1x Coarse Stone 1 Trainer
75 Coarse Dynamite

Requires Engineering (75), Use: Inflicts 51 to 69 Fire damage in a 5 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

3x Coarse Blasting Powder,

1x Linen Cloth

Trainer
75 Crafted Heavy Shot

MinLvl: 15, Projectile, Bullet, Adds 4.5 damage per second

1x Coarse Blasting Powder,

1x Copper Bar

200 Trainer
75 Mechanical Squirrel

Binds when used, Use: Creates a Mechanical Squirrel that follows you around. Right Click to summon and dismiss your Squirrel. 1 sec cast

1x Copper Modulator,

1x Handful of Copper Bolts, 1x Copper Bar, 2x Malachite Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
85 Target Dummy

Requires Engineering (85), Use: Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 min. Cooldown: 1 min, Charges: 1 (Expendable)

1x Copper Modulator,

2x Handful of Copper Bolts, 1x Bronze Bar, 1x Wool Cloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
90 Silver Contact

Silver Contact

1x Silver Bar 5 Trainer
100 EZ-Thro Dynamite

MinLvl: 10, Use: The dynamite for Non-Engineers that nearly always gets to the target! Inflicts 51 to 69 Fire damage in a 5 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

4x Coarse Blasting Powder,

1x Wool Cloth

Drop
100 Flying Tiger Goggles

[BoE] (Cloth Head) AC: 27, Sta: 4, Spi: 4, Requires Engineering (100)

6x Light Leather,

2x Tigerseye Requires: Arclight Spanner

1 Trainer
100 Practice Lock

Practice Lock

1x Bronze Bar,

2x Handful of Copper Bolts, 1x Weak Flux Requires: Blacksmith Hammer, Anvil

1 Trainer
100 Small Seaforium Charge

Requires Engineering (100), Use: Blasts open simple locked doors. Cooldown: 1 sec, Charges: 1 (Expendable), 5 sec cast

2x Coarse Blasting Powder,

1x Copper Modulator, 1x Light Leather, 1x Refreshing Spring Water

1 Drop
105 Bronze Tube

Bronze Tube

2x Bronze Bar,

1x Weak Flux Requires: Blacksmith Hammer, Anvil

1 Trainer
105 Deadly Blunderbuss

[BoE] (Gun) Dmg: 15-28, Spd: 2.60, DPS: 8.3, MinLvl: 16

2x Copper Tube,

4x Handful of Copper Bolts, 1x Wooden Stock, 2x Medium Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
105 Large Copper Bomb

Requires Engineering (105), Use: Inflicts 43 to 57 Fire damage and disorients targets in a 5 yard radius for 1 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

3x Copper Bar,

4x Coarse Blasting Powder, 1x Silver Contact Requires: Blacksmith Hammer, Anvil

Trainer
110 Standard Scope

MinLvl: 10, Use: Attaches a permanent scope to a bow or gun that increases its damage by 2. Cooldown: 1 sec, Charges: 1 (Expendable), 3 sec cast

1x Bronze Tube,

1x Moss Agate Requires: Arclight Spanner

1 Trainer
120 Lovingly Crafted Boomstick

[BoE] (Gun) Dmg: 12-23, Spd: 1.80, DPS: 9.7, MinLvl: 19

2x Bronze Tube,

2x Handful of Copper Bolts, 1x Heavy Stock, 3x Moss Agate Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
120 Shadow Goggles

[BoE] (Cloth Head) AC: 31, Int: 5, Spi: 6, Requires Engineering (120)

4x Medium Leather,

2x Shadowgem

1 Drop
120 Small Bronze Bomb

Requires Engineering (120), Use: Inflicts 73 to 97 Fire damage and disorients targets in a 3 yard radius for 2 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

4x Coarse Blasting Powder,

2x Bronze Bar, 1x Silver Contact, 1x Wool Cloth Requires: Blacksmith Hammer, Anvil

Trainer
125 Crafted Solid Shot

MinLvl: 30, Projectile, Bullet, Adds 8.5 damage per second

1x Heavy Blasting Powder,

1x Bronze Bar

200 Trainer
125 Flame Deflector

MinLvl: 15, Use: Absorbs 500 fire damage. Lasts 1 min. Cooldown: 15 min, Charges: 5 (Expendable)

1x Whirring Bronze Gizmo,

1x Small Flame Sac Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
125 Gnomish Universal Remote

[BoE] (Trinket) Requires Engineering (125), Use: Allows control of a mechanical target for a short time. It may not always work and may just root the machine or make it very very angry. Gnomish engineering at its finest. Cooldown: 3 min

6x Bronze Bar,

1x Whirring Bronze Gizmo, 2x Flask of Oil, 1x Tigerseye, 1x Malachite Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor, Drop
125 Heavy Blasting Powder

Heavy Blasting Powder

1x Heavy Stone 1 Trainer
125 Heavy Dynamite

Requires Engineering (125), Use: Inflicts 128 to 172 Fire damage in a 5 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

2x Heavy Blasting Powder,

1x Wool Cloth

Trainer
125 Whirring Bronze Gizmo

Whirring Bronze Gizmo

2x Bronze Bar,

1x Wool Cloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
130 Silver-plated Shotgun

[BoE] (Gun) Dmg: 19-37, Spd: 2.70, DPS: 10.4, MinLvl: 21

2x Bronze Tube,

2x Whirring Bronze Gizmo, 1x Heavy Stock, 3x Silver Bar Requires: Anvil

1 Trainer
135 Ornate Spyglass

Use: Allows you to look far into the distance. 1 sec cast

2x Bronze Tube,

2x Whirring Bronze Gizmo, 1x Copper Modulator, 1x Moss Agate

1 Trainer
140 Big Bronze Bomb

Requires Engineering (140), Use: Inflicts 85 to 115 Fire damage and disorients targets in a 5 yard radius for 2 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

2x Heavy Blasting Powder,

3x Bronze Bar, 1x Silver Contact Requires: Blacksmith Hammer, Arclight Spanner, Anvil

Trainer
140 Minor Recombobulator

(Trinket) Requires Engineering (140), Use: Dispels Polymorph effects on a friendly target. Also restores 150 to 250 health and mana. Cooldown: 5 min, Charges: 10 (Expendable)

1x Bronze Tube,

2x Whirring Bronze Gizmo, 2x Medium Leather, 1x Moss Agate

1 Vendor
145 Bronze Framework

Bronze Framework

2x Bronze Bar,

1x Medium Leather, 1x Wool Cloth

1 Trainer
145 Moonsight Rifle

[BoE] (Gun) Dmg: 14-26, Spd: 1.70, DPS: 11.8, MinLvl: 24

3x Bronze Tube,

3x Whirring Bronze Gizmo, 1x Heavy Stock, 2x Lesser Moonstone Requires: Anvil

1 Drop
150 Aquadynamic Fish Attractor

Requires Fishing (100), Use: When applied to your fishing pole, increases Fishing by 100 for 5 minutes. Charges: 1 (Expendable), 5 sec cast

2x Bronze Bar,

1x Nightcrawlers, 1x Coarse Blasting Powder

3 Trainer
150 Blue Firework

Use: Shoots a firework into the air that bursts into a thousand blue stars. Cooldown: 1 sec, Charges: 1 (Expendable)

1x Heavy Blasting Powder,

1x Heavy Leather

3 Vendor
150 Explosive Sheep

Requires Engineering (150), Use: Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes. Cooldown: 1 min, Charges: 1 (Expendable)

1x Bronze Framework,

1x Whirring Bronze Gizmo, 2x Heavy Blasting Powder, 2x Wool Cloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
150 Gold Power Core

Gold Power Core

1x Gold Bar

Requires: Blacksmith Hammer, Arclight Spanner, Anvil

3 Trainer
150 Green Firework

Use: Shoots a firework into the air that bursts into a thousand green stars. Cooldown: 1 sec, Charges: 1 (Expendable)

1x Heavy Blasting Powder,

1x Heavy Leather

3 Vendor
150 Green Tinted Goggles

[BoE] (Cloth Head) AC: 35, Sta: 8, Spi: 7, Requires Engineering (150)

4x Medium Leather,

2x Moss Agate, 1x Flying Tiger Goggles Requires: Arclight Spanner

1 Trainer
150 Red Firework

Use: Shoots a firework into the air that bursts into a thousand red stars. Cooldown: 1 sec, Charges: 1 (Expendable)

1x Heavy Blasting Powder,

1x Heavy Leather

3 Vendor
155 Ice Deflector

MinLvl: 21, Use: Absorbs 600 frost damage. Lasts 1 min. Cooldown: 15 min, Charges: 5 (Expendable)

1x Whirring Bronze Gizmo,

1x Frost Oil Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
160 Discombobulator Ray

Use: Transforms the target into a Leper Gnome, reducing its melee and spell damage by 40 and its movement rate to 80% for 12 sec. Cooldown: 3 min, Charges: 5 (Expendable)

3x Whirring Bronze Gizmo,

2x Silk Cloth, 1x Jade, 1x Bronze Tube Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
160 Iron Strut

Iron Strut

2x Iron Bar

Requires: Blacksmith Hammer, Anvil

1 Trainer
165 Goblin Jumper Cables

(Trinket) Requires Engineering (165), Use: Jumper Cables will sometimes be able to shock a dead player back to life. Cannot be used when in combat. Cooldown: 30 min, 4 sec cast

6x Iron Bar,

2x Whirring Bronze Gizmo, 2x Flask of Oil, 2x Silk Cloth, 2x Shadowgem, 1x Fused Wiring

1 Vendor, Drop
165 Portable Bronze Mortar

Requires Engineering (165), Use: Inflicts 85 to 115 Fire damage and disorients targets in a 5 yard radius for 2 sec. Cooldown: 1 min, Charges: 8 (Expendable), 1 sec cast

4x Bronze Tube,

1x Iron Strut, 4x Heavy Blasting Powder, 4x Medium Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
170 Gyrochronatom

Gyrochronatom

1x Iron Bar,

1x Gold Power Core Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
175 Bright-Eye Goggles

[BoE] (Cloth Head) AC: 38, Sta: 9, Spi: 9, Requires Engineering (175)

6x Heavy Leather,

2x Citrine Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
175 Compact Harvest Reaper Kit

MinLvl: 30, Requires Engineering (175), Use: Creates a Compact Harvest Reaper that will fight for you for 10 min or until it is destroyed. Cooldown: 1 min, Charges: 1 (Expendable)

2x Iron Strut,

1x Bronze Framework, 2x Gyrochronatom, 4x Heavy Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
175 Gyromatic Micro-Adjustor

Gyromatic Micro-Adjustor

4x Steel Bar

Requires: Blacksmith Hammer, Anvil

1 Trainer
175 Iron Grenade

Requires Engineering (175), Use: Inflicts 132 to 218 Fire damage and disorients for 3 sec in a 3 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

1x Iron Bar,

1x Heavy Blasting Powder, 1x Silk Cloth Requires: Blacksmith Hammer, Anvil

Trainer
175 Solid Blasting Powder

Solid Blasting Powder

2x Solid Stone 1 Trainer
175 Solid Dynamite

Requires Engineering (175), Use: Inflicts 213 to 287 Fire damage in a 5 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

1x Solid Blasting Powder,

1x Silk Cloth

2 Trainer
180 Accurate Scope

MinLvl: 20, Use: Attaches a permanent scope to a bow or gun that increases its damage by 3. Charges: 1 (Expendable), 3 sec cast

1x Bronze Tube,

1x Jade, 1x Citrine Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Vendor
185 Advanced Target Dummy

Requires Engineering (185), Use: Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 min. Cooldown: 1 min, Charges: 1 (Expendable)

1x Iron Strut,

1x Bronze Framework, 1x Gyrochronatom, 4x Heavy Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
185 Craftsman's Monocle

[BoE] (Cloth Head) AC: 40, Int: 15, MinLvl: 32, Requires Engineering (185)

6x Heavy Leather,

2x Citrine Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
185 Flash Bomb

MinLvl: 27, Use: Causes all Beasts in a 5 yard radius to run away for 10 sec. Cooldown: 3 min, Charges: 1 (Expendable)

1x Blue Pearl,

1x Heavy Blasting Powder, 1x Silk Cloth

1 Drop
190 Big Iron Bomb

Requires Engineering (190), Use: Inflicts 149 to 201 Fire damage and disorients targets in a 5 yard radius for 3 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

3x Iron Bar,

3x Heavy Blasting Powder, 1x Silver Contact Requires: Blacksmith Hammer, Arclight Spanner, Anvil

2 Trainer
190 SnowMaster 9000

Requires Engineering (190), Use: Allows an experienced engineer to turn water into a snowball. The Snowmaster requires a day to build up enough chill to freeze another snowball. Cooldown: 1 days, 25 sec cast

8x Mithril Bar,

4x Gyrochronatom, 4x Snowball, 1x Frost Oil Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Quest
195 Goblin Land Mine

Requires Engineering (195), Use: Places the Goblin Land Mine on the ground. It will explode for 394 to 506 fire damage the next time a hostile creature passes near it. Cooldown: 1 min, Charges: 1 (Expendable)

3x Heavy Blasting Powder,

2x Iron Bar, 1x Gyrochronatom Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
195 Mithril Tube

Mithril Tube

3x Mithril Bar

Requires: Blacksmith Hammer, Anvil

1 Trainer
200 EZ-Thro Dynamite II

MinLvl: 30, Use: Inflicts 213 to 287 Fire damage in a 5 yard radius (Assuming that it gets to the target, some restrictions may apply.) The dynamite for Non-Engineers that rarely* blows up in your hand with over twice the blasting power of standa

1x Solid Blasting Powder,

2x Mageweave Cloth

1 Vendor
200 Gnomish Cloaking Device

[BoE] (Trinket) Requires Engineering (200), Use: Gives invisibility for 10 sec. It can only be used every 60 minutes. Cooldown: 1 hour

4x Gyrochronatom,

2x Jade, 2x Lesser Moonstone, 2x Citrine, 1x Fused Wiring Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor, Drop
200 Large Seaforium Charge

Requires Engineering (200), Use: Blasts open difficult locked doors. Cooldown: 1 sec, Charges: 1 (Expendable), 5 sec cast

2x Solid Blasting Powder,

2x Heavy Leather, 1x Refreshing Spring Water

1 Drop
200 Mechanical Dragonling

[BoE] [U] (Trinket) MinLvl: 30, Requires Engineering (200), Use: Activates your Mechanical Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again. Cooldown: 1 hour

1x Bronze Framework,

4x Iron Strut, 4x Gyrochronatom, 2x Citrine, 1x Fused Wiring Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
200 Mechanical Repair Kit

Requires Engineering (200), Use: Restores 700 health to a friendly mechanical target Cooldown: 2 min, Charges: 1 (Expendable), 2 sec cast

1x Mithril Bar,

1x Mageweave Cloth, 1x Solid Blasting Powder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
200 Unstable Trigger

Unstable Trigger

1x Mithril Bar,

1x Mageweave Cloth, 1x Solid Blasting Powder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
205 Fire Goggles

[BoE] (Cloth Head) AC: 44, FR: 17, Requires Engineering (205)

1x Green Tinted Goggles,

2x Citrine, 2x Elemental Fire, 4x Heavy Leather Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Trainer
205 Gnomish Shrink Ray

[BoE] (Trinket) Requires Engineering (205), Use: Shrinks the target reducing their attack power by 250. Thats what it usually does anyway..... Cooldown: 5 min

1x Mithril Tube,

1x Unstable Trigger, 4x Mithril Bar, 4x Flask of Mojo, 2x Jade Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
205 Goblin Construction Helmet

[BoP] (Cloth Head) AC: 44, FR: 15, Requires Engineering (205), Use: Absorbs 300 to 500 Fire damage. Lasts 1 min. Cooldown: 1 hour

8x Mithril Bar,

1x Citrine, 4x Elemental Fire Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
205 Goblin Mining Helmet

[BoP] (Mail Head) AC: 190, Sta: 15, Requires Engineering (205), Equip: Mining +5.

8x Mithril Bar,

1x Citrine, 4x Elemental Earth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
205 Goblin Mortar

[BoE] (Trinket) Requires Engineering (205), Use: Inflicts 383 to 517 Fire damage and stuns the targets in a 5 yard radius for 3 sec. Cooldown: 10 min, Charges: 6, 1 sec cast

2x Mithril Tube,

4x Mithril Bar, 5x Solid Blasting Powder, 1x Gold Power Core, 1x Elemental Fire Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
205 Goblin Rocket Fuel Recipe 1x Blank Parchment,

1x Engineer's Ink

1 Goblin Trainer
205 Goblin Sapper Charge

Requires Engineering (205), Use: Explodes when triggered dealing 450 to 750 Fire damage to all enemies nearby and 375 to 625 damage to you. Cooldown: 5 min, Charges: 1 (Expendable)

1x Mageweave Cloth,

3x Solid Blasting Powder, 1x Unstable Trigger

1 Goblin Trainer
205 Inlaid Mithril Cylinder Plans 1x Blank Parchment,

1x Engineer's Ink

1 Gnome Trainer
205 Lil' Smoky

[BoP] Use: Right Click to summon and dismiss your robot. 1 sec cast

1x Core of Earth,

2x Gyrochronatom, 1x Fused Wiring, 2x Mithril Bar, 1x Truesilver Bar Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Drop
205 Mithril Blunderbuss

[BoE] (Gun) Dmg: 36-68, Spd: 2.90, DPS: 17.9, Agi: 5, MinLvl: 36

1x Mithril Tube,

1x Unstable Trigger, 1x Heavy Stock, 4x Mithril Bar, 2x Elemental Fire Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
205 Pet Bombling

[BoP] Use: Right Click to summon and dismiss your bomb. 1 sec cast

1x Big Iron Bomb,

1x Heart of Fire, 1x Fused Wiring, 6x Mithril Bar Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Drop
210 Deadly Scope

MinLvl: 30, Use: Attaches a permanent scope to a bow or gun that increases its damage by 5. Charges: 1 (Expendable), 3 sec cast

1x Mithril Tube,

2x Aquamarine, 2x Thick Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
210 Gnomish Goggles

[BoP] (Cloth Head) AC: 45, Agi: 9, Sta: 9, Spi: 9, Requires Engineering (210)

1x Fire Goggles,

1x Mithril Tube, 2x Gold Power Core, 2x Flask of Mojo, 2x Heavy Leather Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Gnome Trainer
210 Gnomish Net-o-Matic Projector

[BoE] (Trinket) Requires Engineering (210), Use: Captures the target in a net for 10 sec. The net has a lot of hooks however and sometimes gets caught in the user's clothing when fired...... Cooldown: 10 min

1x Mithril Tube,

2x Shadow Silk, 4x Thick Spider's Silk, 2x Solid Blasting Powder, 4x Mithril Bar Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
210 Hi-Impact Mithril Slugs

MinLvl: 37, Projectile, Bullet, Adds 12.5 damage per second

1x Mithril Bar,

1x Solid Blasting Powder Requires: Blacksmith Hammer, Anvil

200 Trainer
215 Gnomish Harm Prevention Belt

[BoE] (Leather Waist) AC: 66, Sta: 6, Requires Engineering (215), Use: A shield of force protects you from the next 500 damage done over the next 10 min. WARNING: Force Field may overload when struck temporarily removing the wearer from this d

1x Dusky Belt,

4x Mithril Bar, 2x Truesilver Bar, 1x Unstable Trigger, 2x Aquamarine Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
215 Mithril Casing

Mithril Casing

3x Mithril Bar

Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Trainer
215 Mithril Frag Bomb

Requires Engineering (205), Use: Inflicts 149 to 201 Fire damage and disorients targets in a 8 yard radius for 2 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

1x Mithril Casing,

1x Unstable Trigger, 1x Solid Blasting Powder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

3 Trainer
220 Catseye Ultra Goggles

[BoE] (Cloth Head) AC: 47, Requires Engineering (220), Equip: Increases your stealth detection.

4x Thick Leather,

2x Aquamarine, 1x Catseye Elixir Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
220 Mithril Heavy-bore Rifle

[BoE] (Gun) Dmg: 41-76, Spd: 2.90, DPS: 20.2, MinLvl: 39, Equip: +14 ranged Attack Power.

2x Mithril Tube,

1x Unstable Trigger, 1x Heavy Stock, 6x Mithril Bar, 2x Citrine Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
225 Gnomish Rocket Boots

[BoE] (Cloth Feet) AC: 41, Requires Engineering (225), Use: These boots significantly increase your run speed for 20 sec. WARNING: Their power supply and gyros do not always function as intended. Cooldown: 30 min

1x Black Mageweave Boots,

2x Mithril Tube, 4x Heavy Leather, 8x Solid Blasting Powder, 4x Gyrochronatom Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
225 Goblin Rocket Boots

[BoE] (Cloth Feet) AC: 41, Use: These dangerous looking boots significantly increase your run speed for 20 sec. They are prone to explode however, so use with caution. Cooldown: 5 min

1x Black Mageweave Boots,

2x Mithril Tube, 4x Heavy Leather, 2x Goblin Rocket Fuel, 1x Unstable Trigger Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
225 Parachute Cloak

[BoE] (Back) AC: 30, Agi: 8, Requires Engineering (225), Use: Reduces your fall speed for 10 sec. Cooldown: 30 min

4x Bolt of Mageweave,

2x Shadow Silk, 1x Unstable Trigger, 4x Solid Blasting Powder Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
225 Spellpower Goggles Xtreme

[BoE] (Cloth Head) AC: 46, Requires Engineering (215), Equip: Increases damage and healing done by magical spells and effects by up to 21.

4x Thick Leather,

2x Star Ruby Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
230 Deepdive Helmet

[BoE] (Cloth Head) AC: 49, Sta: 15, Requires Engineering (230), Equip: Allows underwater breathing.

8x Mithril Bar,

1x Mithril Casing, 1x Truesilver Bar, 4x Tigerseye, 4x Malachite Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
230 Gnomish Battle Chicken

[BoP] (Trinket) Requires Engineering (230), Use: Creates a Battle Chicken that will fight for you for 1.50 min or until it is destroyed. Cooldown: 30 min

1x Mithril Casing,

6x Truesilver Bar, 6x Mithril Bar, 2x Inlaid Mithril Cylinder, 1x Gold Power Core, 2x Jade Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
230 Goblin Bomb Dispenser

[BoP] (Trinket) Requires Engineering (230), Use: Creates a mobile bomb that charges the nearest enemy and explodes for 315 to 385 fire damage. Cooldown: 30 min

2x Mithril Casing,

4x Solid Blasting Powder, 6x Truesilver Bar, 1x Unstable Trigger, 2x Accurate Scope Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
230 Rose Colored Goggles

[BoE] (Cloth Head) AC: 49, Int: 12, Spi: 13, Requires Engineering (230)

6x Thick Leather,

2x Star Ruby Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Trainer
235 Gnomish Mind Control Cap

[BoE] (Cloth Head) AC: 50, Spi: 14, Requires Engineering (215), Use: Engage in mental combat with a humanoid target to try and control their mind. If all works well, you will control the mind of the target for 20 sec ..... Cooldown: 30 min [Ve

10x Mithril Bar,

4x Truesilver Bar, 1x Gold Power Core, 2x Star Ruby, 4x Mageweave Cloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
235 Hi-Explosive Bomb

Requires Engineering (235), Use: Inflicts 255 to 345 Fire damage and disorients targets in a 3 yard radius for 3 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

2x Mithril Casing,

1x Unstable Trigger, 2x Solid Blasting Powder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

4 Trainer
235 The Big One

Requires Engineering (225), Use: Inflicts 340 to 460 Fire damage and disorients targets for 5 sec in a 10 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 3 sec cast

1x Mithril Casing,

1x Goblin Rocket Fuel, 6x Solid Dynamite, 1x Unstable Trigger Requires: Blacksmith Hammer, Arclight Spanner, Anvil

2 Goblin Trainer
240 Gnomish Death Ray

[BoP] (Trinket) Use: Death or Serious Injury may result from use of this device. Cooldown: 5 min

2x Mithril Tube,

1x Unstable Trigger, 1x Essence of Undeath, 4x Ichor of Undeath, 1x Inlaid Mithril Cylinder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
240 Goblin Dragon Gun

[BoP] (Trinket) Use: Deals 61 to 69 fire damage for 10 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... Cooldown: 5 min

2x Mithril Tube,

4x Goblin Rocket Fuel, 6x Mithril Bar, 6x Truesilver Bar, 1x Unstable Trigger Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
240 Sniper Scope

MinLvl: 40, Use: Attaches a permanent scope to a bow or gun that increases its damage by 7. Charges: 1 (Expendable), 3 sec cast

1x Mithril Tube,

1x Star Ruby, 2x Truesilver Bar Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
245 Goblin Rocket Helmet

[BoE] (Cloth Head) AC: 50, Sta: 15, Requires Engineering (235), Use: Charge an enemy, knocking it silly for 30 seconds. Also knocks you down, stunning you for a short period of time. Any damage caused will revive the target. Cooldown: 20 min [

1x Goblin Construction Helmet,

4x Goblin Rocket Fuel, 4x Mithril Bar, 1x Unstable Trigger Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer
245 Green Lens

[BoE] (Cloth Head) AC: 57, Sta: 10, , Requires Engineering (245)

8x Thick Leather,

3x Jade, 3x Aquamarine, 2x Heart of the Wild, 2x Wildvine Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Trainer
245 Mithril Gyro-Shot

MinLvl: 44, Projectile, Bullet, Adds 15 damage per second

2x Mithril Bar,

2x Solid Blasting Powder Requires: Blacksmith Hammer, Anvil

200 Trainer
250 Dense Blasting Powder

Dense Blasting Powder

2x Dense Stone 1 Trainer
250 Dense Dynamite

Requires Engineering (250), Use: Inflicts 340 to 460 Fire damage in a 5 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

2x Dense Blasting Powder,

3x Runecloth

2 Trainer
250 Mithril Mechanical Dragonling

[BoE] [U] (Trinket) MinLvl: 40, Requires Engineering (250), Use: Activates your Mithril Mechanical Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again. Cooldown: 1 hour

14x Mithril Bar,

4x Heart of Fire, 4x Truesilver Bar, 2x Inlaid Mithril Cylinder, 2x Goblin Rocket Fuel, 2x Star Ruby Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
250 Salt Shaker

Requires Leatherworking (250), Use: Allows an experienced leatherworker to turn Deeprock Salt into Refined Deeprock Salt. Use of the device exposes the user to sub-core micro radiation and should not be used more than once every few days. Cooldo

1x Mithril Casing,

6x Thorium Bar, 1x Gold Power Core, 4x Unstable Trigger Requires: Blacksmith Hammer, Anvil

1 Trainer
250 Snake Burst Firework

Snake Bloom Firework - Use: Shoots a firework into the air that bursts in a yellow pattern. Cooldown: 1 sec, Charges: 1 (Expendable)

2x Dense Blasting Powder,

2x Runecloth, 1x Deeprock Salt

4 Vendor
260 Gyrofreeze Ice Deflector

[BoE] (Trinket) CR: 15, MinLvl: 47, Requires Engineering (260), Use: Reflects Frost spells back at their caster for 5 sec. Cooldown: 5 min

6x Thorium Widget,

2x Truesilver Transformer, 2x Blue Sapphire, 4x Essence of Fire, 2x Frost Oil, 4x Icecap Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
260 Thorium Grenade

Requires Engineering (260), Use: Inflicts 300 to 500 Fire damage and disorients for 3 sec in a 3 yard radius. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

1x Thorium Widget,

3x Thorium Bar, 3x Dense Blasting Powder, 3x Runecloth Requires: Blacksmith Hammer, Anvil

3 Vendor
260 Thorium Rifle

[BoE] (Gun) Dmg: 42-79, Spd: 2.50, DPS: 24.2, MinLvl: 47, Equip: +17 ranged Attack Power.

2x Mithril Tube,

2x Mithril Casing, 2x Thorium Widget, 4x Thorium Bar, 1x Deadly Scope Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
260 Thorium Widget

Thorium Widget

3x Thorium Bar,

1x Runecloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
260 Truesilver Transformer

Truesilver Transformer

2x Truesilver Bar,

2x Elemental Earth, 1x Elemental Air Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
260 World Enlarger

Requires Engineering (250), Requires Gnomish Engineer, Use: Enlarges the entire world for 5 min or until you attack. Only Gnomish Technology could invent a device that affects the entire world! Cooldown: 1 hour

1x Mithril Casing,

2x Thorium Widget, 1x Gold Power Core, 1x Unstable Trigger, 1x Citrine Requires: Blacksmith Hammer, Anvil

1 Gnome Drop
265 Alarm-O-Bot

Requires Engineering (265), Use: Summons an Alarm-O-Bot for 10 minutes that occasionally sends out a pulse that detects nearby stealthy or invisible enemies. Cooldown: 10 min, Charges: 1 (Expendable), 0.25 sec cast

4x Thorium Bar,

2x Thorium Widget, 4x Rugged Leather, 1x Star Ruby, 1x Fused Wiring Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Drop
265 Goblin Jumper Cables XL

(Trinket) Requires Engineering (265), Use: Jumper Cables will sometimes be able to shock a dead player back to life. Cannot be used when in combat. Cooldown: 30 min, 4 sec cast

2x Thorium Widget,

2x Truesilver Transformer, 2x Fused Wiring, 2x Ironweb Spider Silk, 2x Star Ruby

1 Goblin Drop
265 Lifelike Mechanical Toad

Binds when used, Use: Right Click to summon and dismiss your lifelike mechanical toad. 1 sec cast

1x Living Essence,

4x Thorium Widget, 1x Gold Power Core, 1x Rugged Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
270 Spellpower Goggles Xtreme Plus

[BoE] (Cloth Head) AC: 57, Requires Engineering (270), Equip: Increases damage and healing done by magical spells and effects by up to 27.

1x Spellpower Goggles Xtreme,

4x Star Ruby, 2x Enchanted Leather, 8x Runecloth Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
275 Dark Iron Rifle

[BoE] (Gun) Dmg: 53-100, Spd: 2.70, DPS: 29.4, MinLvl: 50, + 2 - 4 Shadow Damage

2x Thorium Tube,

6x Dark Iron Bar, 2x Deadly Scope, 2x Blue Sapphire, 2x Large Opal, 4x Rugged Leather Requires: Blacksmith Hammer, Arclight Spanner, Black Anvil

1 Drop
275 Major Recombobulator

(Trinket) Requires Engineering (275), Use: Dispels Polymorph effects on a friendly target. Also restores 375 to 625 health and mana. Cooldown: 5 min, Charges: 10 (Expendable)

2x Thorium Tube,

1x Truesilver Transformer, 2x Runecloth

1 Drop
275 Masterwork Target Dummy

Requires Engineering (275), Use: Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 min. Cooldown: 1 min, Charges: 1 (Expendable)

1x Mithril Casing,

1x Thorium Tube, 2x Thorium Widget, 1x Truesilver Bar, 2x Rugged Leather, 4x Runecloth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
275 Powerful Seaforium Charge

Requires Engineering (275), Use: Blasts open nearly any locked door. Cooldown: 1 sec, Charges: 1 (Expendable), 5 sec cast

2x Thorium Widget,

3x Dense Blasting Powder, 2x Rugged Leather, 1x Refreshing Spring Water

1 Vendor
275 Thorium Tube

Thorium Tube

6x Thorium Bar

Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
285 Dark Iron Bomb

Requires Engineering (285), Use: Inflicts 225 to 675 Fire damage and disorients targets in a 5 yard radius for 4 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1 sec cast

2x Thorium Widget,

1x Dark Iron Bar, 3x Dense Blasting Powder, 3x Runecloth Requires: Blacksmith Hammer, Anvil

3 Drop
285 Delicate Arcanite Converter

Delicate Arcanite Converter

1x Arcanite Bar,

1x Ironweb Spider Silk Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Vendor
285 Thorium Shells

MinLvl: 52, Projectile, Bullet, Adds 17.5 damage per second

2x Thorium Bar,

1x Dense Blasting Powder Requires: Blacksmith Hammer, Anvil

200 Drop
290 Hyper-Radiant Flame Reflector

[BoE] (Trinket) FR: 18, MinLvl: 53, Requires Engineering (290), Use: Reflects Fire spells back at their caster for 5 sec. Cooldown: 5 min

4x Dark Iron Bar,

3x Truesilver Transformer, 6x Essence of Water, 4x Star Ruby, 2x Azerothian Diamond Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
290 Master Engineer's Goggles

[BoE] (Cloth Head) AC: 61, Sta: 16, Spi: 17, Requires Engineering (280)

1x Fire Goggles,

2x Huge Emerald, 4x Enchanted Leather Requires: Arclight Spanner, Gyromatic Micro-Adjustor

1 Drop
290 Voice Amplification Modulator

[BoE] (Neck) Equip: Increases your resistance to silence effects by 7%.

2x Delicate Arcanite Converter,

1x Gold Power Core, 1x Thorium Widget, 1x Large Opal Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
300 Arcane Bomb

Requires Engineering (300), Use: Drains 675 to 1125 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec. Cooldown: 1 min, Charges: 1 (Expendable), 1.5 sec cas

1x Delicate Arcanite Converter,

3x Thorium Bar, 1x Runecloth Requires: Blacksmith Hammer, Anvil

3 Drop
300 Arcanite Dragonling

[BoE] [U] (Trinket) MinLvl: 50, Requires Engineering (300), Use: Activates your Arcanite Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again. Cooldown: 1 hour

1x Mithril Mechanical Dragonling,

8x Delicate Arcanite Converter, 10x Enchanted Thorium Bar, 6x Thorium Widget, 4x Gold Power Core, 6x Enchanted Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
300 Biznicks 247x128 Accurascope

MinLvl: 50, Use: Attaches a permanent scope to a bow or gun that increases its chance to hit by 3%. Charges: 1 (Expendable), 3 sec cast

2x Lava Core,

2x Essence of Earth, 4x Delicate Arcanite Converter, 6x Dark Iron Bar, 1x Thorium Tube Requires: Blacksmith Hammer, Arclight Spanner, Anvil

8 Drop
300 Bloodvine Goggles

[BoE] (Cloth Head) AC: 75, MinLvl: 60, Requires Engineering (300), Equip: Improves your chance to hit with spells by 2%. Equip: Improves your chance to get a critical strike with spells by 1%. Equip: Restores 9 mana every 5 sec.

4x Bloodvine,

5x Souldarite, 2x Delicate Arcanite Converter, 8x Powerful Mojo, 4x Enchanted Leather Requires: Gyromatic Micro-Adjustor, Arclight Spanner

1 Vendor
300 Bloodvine Lens

[BoE] (Leather Head) AC: 147, Sta: 12, MinLvl: 60, Requires Engineering (300), Equip: Improves your chance to get a critical strike by 2%. Equip: Slightly increases your stealth detection.

5x Bloodvine,

5x Souldarite, 1x Delicate Arcanite Converter, 8x Powerful Mojo, 4x Enchanted Leather Requires: Gyromatic Micro-Adjustor, Arclight Spanner

1 Vendor
300 Core Marksman Rifle

[BoE] (Gun) Dmg: 64-120, Spd: 2.50, DPS: 36.8, MinLvl: 60, Equip: +22 ranged Attack Power. Equip: Improves your chance to hit by 1%.

4x Fiery Core,

2x Lava Core, 6x Arcanite Bar, 2x Delicate Arcanite Converter, 2x Thorium Tube Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
300 Field Repair Bot 74A

Requires Engineering (300), Use: Unfolds into a Field Repair Bot that can repair damaged items and purchase unwanted goods. After 10 minutes its internal motor fails. Charges: 1 (Expendable)

12x Thorium Bar,

4x Rugged Leather, 1x Fused Wiring, 2x Elemental Earth, 1x Elemental Fire Requires: Blacksmith Hammer, Arclight Spanner, Anvil

4 Trainer
300 Flawless Arcanite Rifle

[BoE] (Gun) Dmg: 65-122, Spd: 3.00, DPS: 31.2, MinLvl: 56, Equip: Increased Guns +4. Equip: +10 ranged Attack Power.

10x Arcanite Bar,

2x Thorium Tube, 2x Essence of Fire, 2x Essence of Earth, 2x Azerothian Diamond, 2x Enchanted Leather Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
300 Force Reactive Disk

[BoE] (OH Shield) AC: 2548, Blk: 44, Sta: 11, MinLvl: 60, Requires Engineering (300), Equip: When the shield blocks it releases an electrical charge that damages all nearby enemies. This also has a chance of damaging the shield. Equip:

6x Arcanite Bar,

2x Delicate Arcanite Converter, 8x Essence of Air, 12x Living Essence, 8x Essence of Earth Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
300 Ultra-Flash Shadow Reflector

[BoE] (Trinket) SR: 20, MinLvl: 55, Requires Engineering (300), Use: Reflects Shadow spells back at their caster for 5 sec. Cooldown: 5 min

8x Dark Iron Bar,

4x Truesilver Transformer, 6x Living Essence, 4x Essence of Undeath, 2x Azerothian Diamond, 2x Large Opal Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Drop
Dimensional Ripper - Everlook

(Trinket) Binds when used, Requires Engineering (260), Requires Goblin Engineer, Use: Rips the dimensional walls asunder and transports you to Everlook in Winterspring. There are technical problems that sometimes occur, but that's what Goblin E

10x Mithril Bar,

1x Truesilver Transformer, 4x Heart of Fire, 2x Star Ruby, 1x The Big One Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Gnome Trainer
Ultrasafe Transporter - Gadgetzan

(Trinket) Binds when used, Requires Engineering (260), Requires Gnomish Engineer, Use: Safely transport yourself to Gadgetzan in Tanaris! Emphasis on Safe! Yup, nothing bad could ever happen while using this device! Cooldown: 4 hrs, 10 sec cast

12x Mithril Bar,

2x Truesilver Transformer, 4x Core of Earth, 2x Globe of Water, 4x Aquamarine, 1x Inlaid Mithril Cylinder Requires: Blacksmith Hammer, Arclight Spanner, Anvil

1 Goblin Trainer