API Type StandingId

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These numeric values are used to indicate how a player is perceived by a specific faction.

Values

0 - Unknown
1 - Hated
2 - Hostile
3 - Unfriendly
4 - Neutral
5 - Friendly
6 - Honored
7 - Revered
8 - Exalted

These values are defined globaly by the FACTION_STANDING_LABEL(x) variables, locale specific.

It's better to use them instead of relying on the hardcoded values above.

Example

/script x=4; temp=getglobal("FACTION_STANDING_LABEL"..x); message(temp);

Gives the message "Neutral".