API Type StandingId
These numeric values are used to indicate how a player is perceived by a specific faction.
Values
0
- Unknown1
- Hated2
- Hostile3
- Unfriendly4
- Neutral5
- Friendly6
- Honored7
- Revered8
- Exalted
These values are defined globaly by the FACTION_STANDING_LABEL(x) variables, locale specific.
It's better to use them instead of relying on the hardcoded values above.
Example
/script x=4; temp=getglobal("FACTION_STANDING_LABEL"..x); message(temp);
Gives the message "Neutral".