Gnome (playable)

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Playable races in World of Warcraft
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This article is about the playable race. For the gnome lore, see Gnome. For the in-game faction, see Gnomeregan Exiles.
{{#ifeq:-|-||Template:Sort}}[[File:{{#switch:alliance|alliance=Alliance|boss=Boss|combat=Combat|hostile=Combat|horde=Horde|aldor=Aldor|scryers=Scryers|kirin tor=Kirin Tor|rare=Rare|elite=Elite|both=Both|kyrian=Kyrian|necrolord=Necrolord|night fae=Night Fae|venthyr=Venthyr|neutral|#default=Neutral}}_{{#switch:small|xlarge=64|large=32|small=15|#default=32}}.png|{{#switch:alliance|alliance=Alliance|boss=Boss|combat=Mob|hostile=Mob|horde=Horde|aldor=Aldor|scryers=Scryers|kirin tor=Kirin Tor|rare=Rare|elite=Elite|both=Alliance & Horde|kyrian=Kyrian|necrolord=Necrolord|night fae=Night Fae|venthyr=Venthyr|neutral|#default=Neutral}}|link={{#switch:alliance|alliance=Alliance|boss=Mob|combat=Mob|hostile=Combat|horde=Horde|aldor=Aldor|scryers=Scryers|kirin tor=Kirin Tor|rare=Rare mob|elite=Elite mob|kyrian=Kyrian Covenant|necrolord=Necrolord Covenant|night fae=Night Fae Covenant|venthyr=Venthyr Covenant|both|neutral|#default=Faction}}]]Gnomes
{{#if:GnomeMale.png|}}
Character classes Hunter, Mage, Rogue, Warlock, Warrior
Main language Gnomish
Secondary language Common
Starting zone Coldridge Valley, Dun Morogh
Racial leader

[[File:IconSmall_{{#switch:gnome |night elf=NightElf |blood elf=BloodElf |high elf=HighElf

|#default=Gnome}}{{#if:Male|_Male}}.gif|{{#ifeq:{{{3}}}|Large|26px|16px}}]] Gelbin Mekkatorque
Capital Gnomeregan Reclamation Facility
Gnomeregan (claimed)
Racial mount

[[File:IconSmall_{{#switch:mechanostrider |night elf=NightElf |blood elf=BloodElf |high elf=HighElf

|#default=Mechanostrider}}{{#if:|_{{{2}}}}}.gif|{{#ifeq:{{{3}}}|Large|26px|16px}}]] Mechanostrider

The gnomes of the Gnomeregan Exiles are one of the playable Alliance races in World of Warcraft. A brilliant race of inventors, the gnomes have enjoyed a friendship with their dwarven cousins for generations, with who they shared the subterranean spaces of Khaz Modan. However, their kingdom was lost to invasion and betrayal, and in recent years gnomes have lived in the halls of their allies.

Gnomes start out with their dwarven cousins in Dun Morogh's Coldridge Valley. The gnomes do not currently have a capital city, although they dream of the day that their beloved Gnomeregan will be fully reclaimed, and the Gnomeregan Reclamation Facility is where High Tinker Gelbin Mekkatorque leads efforts to retake their lost city. They ride Mechanostrider mounts and speak Gnomish as their main language, with Common as a secondary tongue.

Background

Creation screen description

Though small in stature, the gnomes of Khaz Modan have used their great intellect to secure a place in history. Indeed, their subterranean kingdom, Gnomeregan, was once a marvel of steam-driven technology. Even so, due to a massive trogg invasion, the city was lost. Now its builders are vagabonds in the dwarven lands, aiding their allies as best they can.

Opening cutscene

The eccentric, often brilliant gnomes are held as one of the most peculiar races of the world. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it’s a wonder that any gnomes have survived to proliferate. Over the years, the gnomes have contributed ingenious weapons to aid the Grand Alliance in its fierce battles against the Horde. Thriving in the wondrous techno-city of Gnomeregan, the gnomes shared the resources of the forested Dun Morogh peaks with their dwarven cousins. Yet recently, a barbaric menace rose up from the bowels of the earth and invaded Gnomeregan.

Aided by their dwarven allies, the gnomes fought a valiant battle to save their beloved city. Nevertheless, Gnomeregan was irrevocably lost. The surviving gnomes flew to the safety of the dwarf stronghold of Ironforge. There they remained; devising strategies to retake their city. As a gnome of proud standing, it falls to you to answer the challenge and lead your curious people to a brighter future.

Character

Classes

  • Hunter
  • Mage
  • Rogue
  • Warlock
  • Warrior

Racial traits

Current
Escape Artist - 0.5 sec cast - 1.5 min cooldown
Escape the effects of any immobilization or movement speed reduction effect.
Expansive Mind - passive
Intelligence increased by 5%.
Engineering Specialization - passive
Engineering skill increased by 15.
Disassembler - passive
Damage dealt versus Mechanicals increased by 5%.
Removed
Arcane Resistance - passive
Arcane resistance increased by 10.

Videos

{{#ev:youtube|lPjd45uOIe4|Opening cinematic}}

Patch changes