Role-play Macros
Pocket watch
Check your Pocket watch
/e checks a small silver pocket watch.
/run SendChatMessage("notes the time, "..(date("%H:%M.")),"emote")
/nod
This macro will present the current server time as an emote. It is useful if you want to play with the map clock disabled. As with the others, feel free to edit the first line to describe your pocket watch however you want!
Drink from a Flask
This macro will make your character do the drink animation with a little more flavor. The second line toggles weapon sheathing, but this never occurs due to the animation being canceled by the drink command. It is just to add the sound effect of drawing the weapon, as if producing the flask had made a sound. Feel free to change the first line to describe your flask, wine-skin, or the like however you want.
/e produces a battered silver flask.
/run ToggleSheath()
/drink
Warrior
Taunt:
/cast taunt
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("taunt") then TeM=GetTime() end
Mocking Blow:
/cast Mocking Blow
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("taunt") then TeM=GetTime() end
Charge:
/cast charge
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("charge") then TeM=GetTime() end
Intercept:
/cast Intercept
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("charge") then TeM=GetTime() end
Battle Shout:
/cast battle shout
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("cheer") then TeM=GetTime() end
Demoralizing Shout:
/cast Demoralizing Shout
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("laugh") then TeM=GetTime() end
Challenging Shout:
/cast Challenging Shout
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("roar") then TeM=GetTime() end
Intimidating Shout:
/cast Intimidating Shout
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("threaten") then TeM=GetTime() end
Ranged Attack
/cast auto shot
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("incoming") then TeM=GetTime() end
Last Stand
/cast Last Stand
/run TeM=TeM or GetTime()-3 if (GetTime()-TeM)>3 and DoEmote("healme") then TeM=GetTime() end
Execute
/cast Execute
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("threaten") then TeM=GetTime() end
Sunder
/cast sunder armor
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("attacktarget") then TeM=GetTime() end
Defensive Stance
/cast Defensive Stance
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("follow") then TeM=GetTime() end
Hamstring
/cast Hamstring
/run TeM=TeM or GetTime()-5 if (GetTime()-TeM)>5 and DoEmote("wait") then TeM=GetTime() end
War Stomp
/cast War Stomp
/run TeM=TeM or GetTime()-2 if (GetTime()-TeM)>2 and DoEmote("roar") then TeM=GetTime() end
Pickpocket
A pickpocket macro to confuse/troll people
/run silver = math.random(0,99); copper = math.random(0,99) SendChatMessage("pickpokets ".. silver .."s and ".. copper .."c from you.", "emote")
Roll the Dice
This macro will yield two random numbers from 1 to 6 as emote text. Feel free to change the first line to describe the dice differently.
/e rolls a pair of worn bone dice.
/run SendChatMessage("rolls a "..random(1,6).." and a "..random(1,6)..".", "emote")