Targeting Macros

From Turtle WoW Wiki

Auto-targeting

Put these lines ahead of your existing macro for auto-targeting

/run if UnitHealth("target")==0 and UnitExists("target") then ClearTarget(); end
/run if GetUnitName("target")==nil then TargetNearestEnemy() end


Spammable Wand Shoot w/ Auto Targeting

/run --CastSpellByName("Shoot") end
/run if GetUnitName("target")==nil or UnitExists("target") and UnitReaction("target","player")>4 then TargetNearestEnemy() end
/run if not IsAutoRepeatAction(#) then CastSpellByName("Shoot"); end


Auto Shot and melee Attack w/ Auto Targeting

/run if GetUnitName("target")==nil then TargetNearestEnemy() end
/run if CheckInteractDistance("target", 3) and (not PlayerFrame.inCombat) then AttackTarget() elseif not IsAutoRepeatAction(#) then CastSpellByName("Auto Shot") end

Target By Name

Cast spell on enemy that matches name below EXACTLY. Useful when leveling to tag mobs first.

/run TargetByName("REPLACE THIS TO NPC NAME", true) CastSpellByName("REPLACE THIS WITH INSTANT CAST SPELL")

Target last enemy

/run TargetLastEnemy()

Target last target

/run TargetLastTarget()

Target Nearest Enemy

/run TargetNearestEnemy();

No Unit Exists

If no target, friendly target, or dead target, then target nearest enemy

/script if UnitExists("target") == nil or not UnitIsEnemy("target", "player") or UnitIsDead("target") ~= nil then TargetNearestEnemy() end

Unit Reaction

if no target, no hostile target, then targets nearest enemy

/run if GetUnitName("target")==nil or UnitExists("target") and UnitReaction("target","player")>4 then TargetNearestEnemy() end

Target Nearest Friend

/run TargetNearestFriend()

Targettarget

Target your target's target, then cast the spell

/run TargetUnit("targettarget") CastSpellByName("spell")


Target your target's target, then cast the spell, then target the previous target

/run TargetUnit("targettarget") CastSpellByName("spell") TargetLastTarget()